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''Kane'' is a multi-section action game published by Mastertronic, originally for the Commodore 64 in 1986. The game was then ported to a wide variety of other home computers. The game is set in the Wild West, and its name is a reference to the main character of the film ''High Noon''. The game consists of four distinct scenes, although some versions only contain two. A sequel to the game was released in 1988. ==Gameplay== The player takes the role of Sheriff of the town of Kane. The game is split into four levels, two of which are shooting games using an on-screen target and two of which are side-scrolling action sequences on horseback. Only the shooting levels are present in all versions of the game. These may be played separately in the practice mode (with only one try given), but in order to complete and win the game, they must be played successively. The progress in the first scene defines the tries given in the next scenes. Scene 1: The player controls a target and must shoot birds with a bow and arrow in order to trade with the Indians. The birds appear at varying altitude from the left and fly horizontally to the right. At higher difficulty levels the speed also varies. The player starts with ten arrows. As the arrows take time to reach the target and the birds are moving, the player must anticipate the position the birds will be when the arrow reaches them. If the shot is successful, the arrow returns to the quiver but arrows that miss are lost. It is possible to take down more than one bird with a single shot if the falling bird hits another as it plummets. The player can kill no more than forty birds or no more than forty birds can be let away (a tally of each is kept on screen). After the limit is reached or the quiver is empty, the player proceeds to the next scene, provided he has killed enough birds to trade for at least one 'peace token'. The number of birds required for a token depends on the difficulty level, beginning with three. The tokens earned in this scene act as the lives for the following scenes. Scene 2: The player is on horseback and must ride to the town of Kane in a set time limit. The player must canter left to right or gallop to overcome wide obstacles. There are a number of obstacles (bushes, rocks, etc.) that the player must avoid by jumping over. The peace tokens are spent if the horse collides with an obstacle, and if the last medal spent the rider gives up and it is game over. Scene 3: When the player reaches the town he is ambushed by outlaws. The player controls the aim of a revolver, but unlike the first scene, the character on screen also moves left and right with the aim movement. The outlaws appear from cover at varying positions in the town and shoot at the player. The player must shoot ten outlaws, avoiding being shot himself. At higher difficulty levels the bandits are quicker and more accurate. The players' revolver has six bullets. At any time the player can move to the rightmost position to reload the weapon, but he is still vulnerable when reloading. The peace tokens are spent if the player is shot. Scene 4: The player is on horseback again and must catch a moving train, this time moving from right to left. The train is travelling at the horse's canter speed so the player must gallop faster than train to reach the steam-engine and stop the train. As in scene 2, the horse must jump obstacles. These are more diverse and complicated and require a perfect knowledge of their order. At higher levels the player starts further from the engine and has to gallop longer. The peace tokens are spent if the horse collides with an obstacle. After successfully completing the scenes, the game then repeats with greater difficulty. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Kane (video game)」の詳細全文を読む スポンサード リンク
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